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First (2021) VR App

It’s so cool that I can actually develop apps for my new Oculus Quest 2. It took a while to find the correct set up instructions (the SDKs, plugins and Unity user interface are a constantly moving target), but these instructions from XRTerra were spot on!

The app isn’t particularly exciting at this point, but the exciting part is that the core pieces are all set up:

The model in Unity…
And subsequently in the Oculus Quest!

I am excited to see what happens next. My plan is to eventually get SpaceRocks up and running again…or something like it.

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